No More Heroes tells the story of an anime fan, Travis Touchdown who resides in a fictional world of Santa Destroy, California. An unexpected turn of events lands him at the bottom of an Assassin’s organization. Travis will now have to prove his worth and kill 10 other blood thirsty killers to make to the top. Wii is widely regarded as a system that is home to lots of “me too” shovelware products. So when a game is released that targets the hardcore mature gamer, it raised quite a few eyebrows. No More Heroes is not the most polished of games out there and has a reasonable share of quirks. However it deserves a place in the libraries of the serious Wii gamers for its unconventionality.
Suda 51 assured that he will deliver a stylish and ultra violent spectacle and he did just that. ‘No More heroes’ literally challenge the bounds of what a conventional gaming is. Suda 51 and the Grasshopper team are famed for their ability to inject a strange sense of weirdness and downright unconventional themes into their games. Their previous efforts, Contact for the DS, Killer7 for the Game cube and Playstation 2 all garnered critical acclaim, but little commercial success. In an effort to possibly buck the trend, Suda has designed ‘No More Heroes’ as a slam-bang action satire that draws you into his twisted world of mindless violence and weird fashion sense with almost surprising pace.
The game launches as a narrative like a cannon shot with a fast opening scene which introduces you to Travis Touch down, an anime fan who is hopelessly in love with wrestling. The guy is a total jerk and is remorselessly immoral, but somehow he manages to be a likeable character over the course of the game. Travis buys a beam katana and proceeds to kill a guy, who turns out to be one among the top assassins of the planet. This puts him in contention to be the best assassin in the world in a merciless contest that requires him to kill top ten killers one by one. He is goaded on by a mysterious and disturbing Sylvia Christel.
What follows is carnage of epical terms through the realm of Santa Destroy, a small but shady sea side town that seems to be a parody of San Diego. The city is open and you are free to explore it, GTA style, you can go either on foot or use Travis’s motorcycle. Travis can improve his attributes, buy new equipment and take odd jobs to get some cash. Travis will be required to some absurd tasks like collecting coconuts, cleaning graffiti from building walls, rescuing lost kittens and even mowing lawns. The utter absurdity of these tasks contrasts with the mindless action sequences and adds yet another layer to the game’s sense of humor.
The game can easily stretch 12 hours of gameplay, however you can blow it quicker if your intention is to get to the end of the story as soon as possible. The combat system is fantastic and surprisingly addictive. Suda-51 has hit it right this time, blending stimulating gameplay and total ludicrousness.
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