Team Fortress 2
Team Fortress was the first few games which pioneered the class based team play, then it went on to become a rage with online community around the world. The game spawned innumerable user created mods which many play to this day. Team Fortress 2 was supposed to come out almost a decade ago, it finally saw the light when it was released last October as a part of the Orange Box. TF2 remains true to its roots; two teams battle out in an objective based contest. Players on both the teams get to choose from nine classes, each of them having their own specific strengths and weaknesses. The game’s cartoon styled graphics and basic classes underplay its complexity and dynamics. The final result is a thrilling multiplayer experience which proves to be a commendable successor to its predecessor. Being a purely multiplayer game Team Fortress 2 doesn’t require a storyline; instead the focus is on characterization. Each of the class in the game has its own unique personality and arsenal of weapons to choose from. The weapons are casually classified as a primary firearm, a secondary weapon and melee. The classes are classified into offense, defense and support; although in actual combat their roles are extremely fluid. The offensive class includes the soldier, the scout and the pyro. The scout is agile and fast, also he is extremely quick at capturing points. The downside is his low health which makes him susceptible to sentry guns. The pyro is lethal at close range with his flamethrower but far less so in open spaces. The soldier is armed with a deadly rocket launcher which is effective at pretty much all ranges; however it has a slow reloading time which can be a hindrance.
The defensive group features the engineer, demoman and the heavy. Demomen have remote-donated sticky bombs which are great for ambushing and laying traps. They are also armed with rocket launchers capable of ricocheting off corners. The Heavy are armed with a powerful minigun which can shred nearby opponents in a matter of seconds. They also have a longer health bar; unfortunately they are annoyingly slow which renders them vulnerable to swifter foes. Engineers have the exclusive ability to build structures such as health/ammo dispensers, sentry guns and teleporters. They also possess a shotgun which they will have to rarely use as their primary concern is to build structures. Support characters include the spy, the sniper and the medic. The spy can disguise himself to be the member of your opposing team and is capable of delivering one hit knifing kills. He also possesses devices for destroying engineer structures making him deadly when behind enemy lines. The sniper is lethal at long ranges where he can make one shot kills. The medic can restore the health of his team members and also release an ubercharge which renders temporary invulnerability to his target and himself. Valve had done a stunning job of balancing the classes, maps and various elements of the game and it’s a must play for online FPS enthusiasts.
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